realXtend Tundra 2.5.1 Released

As promised, a 64-bit version is now also available for Windows for the first time. Head over to the downloads here, changelog available here.

6 thoughts on “realXtend Tundra 2.5.1 Released

  1. This is a great game engine but I wish it had more detailed instructions to get it going and address common problems. That is the only thing missing for me to use this.

    • Luckily the documentation has been improved a bit recently: http://doc.meshmoon.com/index.html?page=developers These tutorials are from the Plane Game made by Sami Varanka. The game is available at Meshmoon – give it a spin! Also the LudoCraft Circus scene that is available for free for personal and educational use should have some nice pointers: http://tundra.ludocraft.com/files/LudoCraftCircus.zip

      If in need for a help, #realxtend-dev @ Freenode is the best place currently.

      • Hello, I would like to install an instance of RealxTend for educational purposes and looking for some demo scenes. I know this is a long shot but from where I could download LudoCraftCircus.zip? Let me thank you in advance for a reply.

      • Hi, Thanks a lot for such a quick reply, and especially sharing LudoCraft’s amazing scene Circus! These days when schools are closed in my country because of the fears of coronavirus outbreak, I am working on an educational platform for school children, one part of which is going to be based on realXtend. It will be offered for free along with other educational materials. When it is ready, I am going to share its URL here. Meantime, for anyone interested in Virtual Reality platforms used in education, I would like to share a web link Oligo Academy’s modules for OpenSim. http://oligo.academy/building-good-learning-modules/ It includes server side modules for xAPI support.
        P.S. I am a coder not a builder, so you saved my not my day, not my month but a whole year!!! Once again many many thanks for sharing Circus scene.

  2. Agreed – there is much more basic documentation available now then before, mostly thanks to Meshmoon’s docs, but a manual and more tutorials etc. would still be great to have.

    Have you checked the also very recently updated docs on the Meshmoon side?

    Other than that the only option is to ask questions now, we have a nice friendly crowd here, in the google groups and on the irc chat that is glad to help.

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